Guides Through the Marsh
Jul. 7th, 2008 09:29 amI’m always interested in locals-versus-incomers moments, and reading The Eagle of the Ninth with
lady_schrapnell threw up one that seemed very familiar. I’m thinking of the passage where our heroes are guided through otherwise-impassable marshland by the hunter Guern, who has the requisite local knowledge. Haven’t I come across that same scene several times elsewhere? There’s Gollum in the Dead Marshes, for example. And Grimpen Mire in The Hound of the Baskervilles, if memory serves, was such another (not sure about that...). My son tells me that the same thing happens in Outlaw of Redwall too. And – well, there are lots more. Lots. Aren’t there?
How do the locals find out about these routes? Is it trial and error? How many "volunteers" does the average marsh tribe lose in plotting out the correct way through their marsh? (Luckily there always is a route – and always exactly one, irrespective of rain or drought. Nor does it ever seem to change, despite the unsettled condition of the land.) I can see the survey team now: “I hope you’re making a note of all this---glub!”
The marsh sits in the interection of two sets of narrative devices: the labyrinth (Ariadne was the original "local guide") and the seemingly-impassable hero barrier, where it belongs with clashing rocks, unscalable mountains, and guardian beasts. I’ve never written an epic journey myself - well, not since I was 18, and the less said about that the better - but it must be very difficult to find new variations on these themes. And yet, where would we be without them? “Well, we have made good time to Mordor!”
How do the locals find out about these routes? Is it trial and error? How many "volunteers" does the average marsh tribe lose in plotting out the correct way through their marsh? (Luckily there always is a route – and always exactly one, irrespective of rain or drought. Nor does it ever seem to change, despite the unsettled condition of the land.) I can see the survey team now: “I hope you’re making a note of all this---glub!”
The marsh sits in the interection of two sets of narrative devices: the labyrinth (Ariadne was the original "local guide") and the seemingly-impassable hero barrier, where it belongs with clashing rocks, unscalable mountains, and guardian beasts. I’ve never written an epic journey myself - well, not since I was 18, and the less said about that the better - but it must be very difficult to find new variations on these themes. And yet, where would we be without them? “Well, we have made good time to Mordor!”
(no subject)
Date: 2008-07-07 10:19 am (UTC)I wonder if the "route through the marsh" actually involves knowing where these trackways start and end, and that's why there's always "one route" but you have to know how to find it (and if you don't you get lost in the mire).
(no subject)
Date: 2008-07-07 10:25 am (UTC)(no subject)
Date: 2008-07-07 10:29 am (UTC)(no subject)
Date: 2008-07-07 10:32 am (UTC)(no subject)
Date: 2008-07-07 10:56 am (UTC)In an interesting variant on this, I once spent some time in the village of Wust in Sachsen-Anhalt with a scholar called Maria von Katte who was a descendant of the aristo family who at one time had more or less owned the neighbourhood. She was driving us through a forest and I mentioned that all along the road, each side, were two long lines of silver birch trees. "Oh," she said, "great-grandfather planted those, to guide travellers at night".
(no subject)
Date: 2008-07-07 09:33 pm (UTC)(no subject)
Date: 2008-07-07 08:28 pm (UTC)I was kind of wondering if Guern - who's never Guern, but always Guern the Hunter - wasn't meant to be a bit mythic, especially there. He evokes the waters of Lethe, which he can't cross, but he does guide them through the labyrinth...
(no subject)
Date: 2008-07-07 09:32 pm (UTC)(no subject)
Date: 2008-07-07 10:36 pm (UTC)(no subject)
Date: 2008-07-20 04:31 pm (UTC)